Adobe Modeler March Challenge

Hello, everyone!
So, in March, I had this grand plan to take on the March of Robots challenge. However, it didn't quite pan out as I expected. The prompts didn't quite resonate with me this year, so I made a strategic pivot and did on what I called "Modeler March" instead.
My goal was to explore adobe Modeler more and to produce efficiently textured models despite a full-time job and familial responsibilities.
So I limited myself to designated 3-hour evening sessions.
On the weekends I allocated additional time slots here and there sporadically to work a bit more on some of the models.
In retrospect, this challenge was demanding but I learned a lot and if was A LOT OF FUN. Especially because I could achieve results so quickly.
I genuinely see a lot of potential in Adobe Modeler, especially when integrated with Painter and Stager. And I'm really looking forward to future updates.

These are some older explorations and were not part  of my Modeler March Challenge

These are some older explorations and were not part of my Modeler March Challenge

These are some older explorations and were not part  of my Modeler March Challenge

These are some older explorations and were not part of my Modeler March Challenge

These are some older explorations and were not part  of my Modeler March Challenge

These are some older explorations and were not part of my Modeler March Challenge

These are some older explorations and were not part  of my Modeler March Challenge

These are some older explorations and were not part of my Modeler March Challenge

These are some older explorations and were not part  of my Modeler March Challenge

These are some older explorations and were not part of my Modeler March Challenge

These are some older explorations and were not part  of my Modeler March Challenge

These are some older explorations and were not part of my Modeler March Challenge