Hello, everyone!
So, in March, I had this grand plan to take on the March of Robots challenge. However, it didn't quite pan out as I expected. The prompts didn't quite resonate with me this year, so I made a strategic pivot and did on what I called "Modeler March" instead.
My goal was to explore adobe Modeler more and to produce efficiently textured models despite a full-time job and familial responsibilities.
So I limited myself to designated 3-hour evening sessions.
On the weekends I allocated additional time slots here and there sporadically to work a bit more on some of the models.
In retrospect, this challenge was demanding but I learned a lot and if was A LOT OF FUN. Especially because I could achieve results so quickly.
I genuinely see a lot of potential in Adobe Modeler, especially when integrated with Painter and Stager. And I'm really looking forward to future updates.